Over the past weeks a small group of dedicated Terraformers and I have been working on some terrain boards for Kursk on Wednesday afternoons after school. We have been particularly fortunate to have great support from the Applied Arts department, who have let us make all sorts of mess and use their glue.
The boards are all based on 600mm x 600mm mdf boards, with terrain built up from extruded polystyrene. Basically, we just glued a layer of the polystyrene to the boards, except where we cut in what will be a dry creek bed, then attacked the polystyrene with files and knives to give the ground some hills and troughs, adding some extra layers of polystyrene for taller hills.
The boards are designed to be modular, and can be arranged in all sorts of configurations, like this:
With the basic landscaping done, the next step has been to add sections of towel dyed and painted green for grass, sections of cut up doormat for wheat fields, a couple of ploughed fields made from DAS and grit in the creek bed and tracks. Then we'll do a fair bit of overspraying to blend the colours and make it look a bit more summery. Sadly exams have intervened, but once they are out of the way we'll get this finished in time for a big holiday game.
God I love my job!
Saturday, August 31, 2013
Monday, August 19, 2013
Project Kursk 19: The Quality of Quantity
Despite a 'challenging' month or so the wheels of production are slowly starting to turn again. I've just finished two boxes of Plastic Soldier Company T-34/76s - that's a whole company of tanks in Battle Group Kursk terms.
Extra crew and stowage are from Skytrex, with possibly a few bits and bobs from SHQ chucked in as well.
Wednesday, August 14, 2013
Think I'm Back Now!
Well, it has been an arid month on the blog. I haven't being having a terrific time, to be honest, and have also largely been without communications because we are STILL waiting to have our broadband connected (after 8 weeks). Anyway. I have lots of catching up to do on what people have been up to. I haven't been doing very much, although the club at school has been going great guns. More on this soon, but amongst other things we now have a club badge:
I'm very privileged to work somewhere where I can say to my boss 'Boss, can we get a badge for Wargames Club with Thor's hammer on it?' and he doesn't bat an eyelid. The club motto is NON MALLEUS BELLI EST, a response to the single most common question I get asked about the club. Special virtual hugs for whoever can tell us what it means.
I heard a great story today too from one of my colleagues. His father had been the driver of a Sherman through the whole Italian Campaign, and used to tell my colleague about how terrified they all were of ambushes going into Italian villages. To keep their courage up they installed a fishtank inside the turret filled with red wine, with tubes running to all the crew positions. Such a great image!
Hope you are all well, and I look forward to catching up on all your news when my comms improve.
I'm very privileged to work somewhere where I can say to my boss 'Boss, can we get a badge for Wargames Club with Thor's hammer on it?' and he doesn't bat an eyelid. The club motto is NON MALLEUS BELLI EST, a response to the single most common question I get asked about the club. Special virtual hugs for whoever can tell us what it means.
I heard a great story today too from one of my colleagues. His father had been the driver of a Sherman through the whole Italian Campaign, and used to tell my colleague about how terrified they all were of ambushes going into Italian villages. To keep their courage up they installed a fishtank inside the turret filled with red wine, with tubes running to all the crew positions. Such a great image!
Hope you are all well, and I look forward to catching up on all your news when my comms improve.
Tuesday, July 9, 2013
Project Kursk Part 18: Soviet SUs
I do wish Plastic Soldier Company would get on with making some plastic SU-76s, 122s and 152s, but in the meantime, I've added to my Soviet forces with some metal kits.
Here we have a SU-122 and a brace of SU-76s from Skytrex, which I sourced from Mick's Metal Models, the Australian distributor. They aren't cheap, but are very nice models, that I spruced up with some stowage items, also from Skytrex. And thank God - they have heft!!
For the sake of comparison I also bought a SU-76 from QRF. The photos aren't great, but here are the Skytrex and QRF models side by side.
As you can see, there are some pretty profound differences between the two. The QRF model is noticeably inferior in detail, and the proportions of various parts such as the mantlet, hull sides etc don't look right when compared with photos.The QRF model also has a rear door on the crew compartment. I have some vague memory that this might have been a feature on post-war SU-76s as used in Korea. Can anyone confirm? All in all, I think I'll stick with the Skytrex models.
Here we have a SU-122 and a brace of SU-76s from Skytrex, which I sourced from Mick's Metal Models, the Australian distributor. They aren't cheap, but are very nice models, that I spruced up with some stowage items, also from Skytrex. And thank God - they have heft!!
For the sake of comparison I also bought a SU-76 from QRF. The photos aren't great, but here are the Skytrex and QRF models side by side.
As you can see, there are some pretty profound differences between the two. The QRF model is noticeably inferior in detail, and the proportions of various parts such as the mantlet, hull sides etc don't look right when compared with photos.The QRF model also has a rear door on the crew compartment. I have some vague memory that this might have been a feature on post-war SU-76s as used in Korea. Can anyone confirm? All in all, I think I'll stick with the Skytrex models.
Sunday, July 7, 2013
The Return of the Dux
Did you miss me? Or even notice I was gone?
It has been a huge couple of weeks with the Duchess and I moving with our retinue to a new fastness far beyond the Urals. Naturally the main priority once the removalists had gone was to set up the first dedicated hobby space I have had for years, my 'Man Hole' as Fran so elegantly put it.
Behold!
There are obviously myriad tasks required to bring the new place up to the standards necessary to withstand the zombie apocalypse, like the crappy carpet we ripped up yesterday, but I've started getting back into the swing of painting, with the current project being some SUs and a company of T-34s for Battle Group Kursk.
I've also started exploring my local environment, and wandered into the local Games Workshop emporium to pick up some 'skull' white primer. As usual, I had to buy this off an aggressively friendly young chap who wanted to tell me all about Warhammer Epic because it is apparently 'just like' the 15mm WWII games I told him I enjoyed playing when he asked me what kinds of space pixies I collect. All in all it felt like wandering into a church, just with more tattoos and piercings.
But! In other news!
Yes! the new Uhtred of Bebbanburg story, released in the UK in September. Happy days.
It has been a huge couple of weeks with the Duchess and I moving with our retinue to a new fastness far beyond the Urals. Naturally the main priority once the removalists had gone was to set up the first dedicated hobby space I have had for years, my 'Man Hole' as Fran so elegantly put it.
Behold!
There are obviously myriad tasks required to bring the new place up to the standards necessary to withstand the zombie apocalypse, like the crappy carpet we ripped up yesterday, but I've started getting back into the swing of painting, with the current project being some SUs and a company of T-34s for Battle Group Kursk.
I've also started exploring my local environment, and wandered into the local Games Workshop emporium to pick up some 'skull' white primer. As usual, I had to buy this off an aggressively friendly young chap who wanted to tell me all about Warhammer Epic because it is apparently 'just like' the 15mm WWII games I told him I enjoyed playing when he asked me what kinds of space pixies I collect. All in all it felt like wandering into a church, just with more tattoos and piercings.
But! In other news!
Yes! the new Uhtred of Bebbanburg story, released in the UK in September. Happy days.
Monday, June 17, 2013
Seljuks on D minus 6
A quick update. Just spent the whole weekend painting. Not fun painting, but painting with rollers and big brushes ready for the big relocation of the clan to our new house next Monday. I've been chipping away at some Seljuk cavalry over the past week though, and just got them finished, so here are a couple of snaps. These are Perry figures, and lovely they are, although the horses can be a little flimsy.
Not sure how much I'll be able to update the blog over the next couple of weeks as we do the hideous move and organise internet at the new castle. For now, be well. Dux out.
Not sure how much I'll be able to update the blog over the next couple of weeks as we do the hideous move and organise internet at the new castle. For now, be well. Dux out.
Sunday, June 9, 2013
Project Kursk Part 17: 350 Point Game at School
We are really getting into the swing of things at the school club with BGK. The boys have been steadily assembling and painting the models that were generously donated by Will at Plastic Soldier Company, sometimes with hilarious results. My only criticism of PSC kits is that their instructions can be hard to follow for people who don't already have a good mental picture of what the finished model should look like, so the boys have occasionally produced things like Hanomags with the track sections on upside down (!) or the backs to the interior seats used as the exterior stowage boxes. Thank goodness for the slow drying time of plastic glue.
Meanwhile, a couple of the boys who know the rules well have been running little games on their own initiative with just a couple of squads of infantry and a vehicle or two to help the others get to know the rules. Last week one of these 'Experten' and I had a great 350 point demo game after school in the library, that ended up attracting an initially sarcastic and ultimately fascinated little audience who without understanding the rules were still swept along by the drama they saw unfolding in front of them on the tabletop.
350 points being the largest size of a squad-level game, I decided to bring the minimum number of infantry along with my Panzer battlegroup so that I could try out my shiny new Panther. My force was thus very armour heavy, but brittle, with a senior commander in a Panzer IV H, a squadron of Pz IV Hs, a SdKfz 231 recce half track, a Hanomag with a squad of Panzergrenadiers, a supply truck and of course a Panther. My opponent (let's call him Rostmirov) had a more balanced and very resilient force of T34s, a platoon of infantry, a Zis 2 A/T gun, a field hospital and a couple of scout squads and a sniper.
We were playing the basic meeting engagement scenario (Attack/Defence), so Rostmirov won the recce battle and had the advantage in set up. I tended to be luckier with my die rolls getting my units onto the table, so had the advantage over Rostmirov's more piecemeal attack.
It was great to see in this game that many of the rules are now feeling far more intuitive. We were both mainly using either area fire or aimed fire with AP, and the process of shooting and morale checks etc flowed very smoothly. After my experience in the last game against Daniel, I was far more willing this time to try pinning enemy units with area fire, and made much better use of reserve fire. Rostmirov allowed himself to get drawn into a long-range firefight, in which my tanks had the advantage. The Panther in particular was devastating on the rare occasion it managed to get a clean shot at a T34. Rostmirov's Zis 2 gun played no part in the battle as I was able to keep it pinned.
There were two highlights to the game. In the first, Rostmirov drew a damage counter that had the random event of causing one of my infantry squads to run out of ammo. I only had one squad, which at the time was traversing the battlefield in its halftrack and hadn't fired a shot. We assumed the conversation in the halftrack went something like this:
Feldwebel: Right, Kameraden, we are getting close to the Bolshevik lines, so Hans will distribute the ammunition.
Hans: Sorry, what?
Feldwebel: Hand around the ammunition.
Hans: I told Wolfgang to get it.
Wolfgang: Bugger off - you did not!
Hans: I bloody did! Just before we got in the Hanomag I asked you to grab those ammo boxes.
Wolfgang: Oooh you liar!
Feldwebel: So just to clarify, nobody brought the ammo?
(General silence)
Feldwebel: Wunderbar.
(and so on - the squad quits the field to find some ammo, recriminations continuing).
The other highlight was a sort of Mexican standoff that occurred with both of us having a string of tanks on reserve fire. When Rostmirov activated one to interrupt one of my tanks firing, I activated another to fire at him, which he interrupted and so on. The upshot, thanks to superior German tank guns and some luck, was three burning T34s. When Rostmirov threw in the towel, he had lost all his antitank capability and I had only lost my armoured car (and that squad that wandered off the battlefield). However, thanks to the great resilience of the Russians we were actually equal as far as the Battle Rating was concerned, both being on 10 BR.
This was a thoroughly enjoyable game, fought to completion in exactly 2 hours and demonstrating just how well BGK can work at school. In general, we will play 250 point games in the time available after school. As is obvious from the photos, the next priority is to work on terrain boards!
Meanwhile, a couple of the boys who know the rules well have been running little games on their own initiative with just a couple of squads of infantry and a vehicle or two to help the others get to know the rules. Last week one of these 'Experten' and I had a great 350 point demo game after school in the library, that ended up attracting an initially sarcastic and ultimately fascinated little audience who without understanding the rules were still swept along by the drama they saw unfolding in front of them on the tabletop.
350 points being the largest size of a squad-level game, I decided to bring the minimum number of infantry along with my Panzer battlegroup so that I could try out my shiny new Panther. My force was thus very armour heavy, but brittle, with a senior commander in a Panzer IV H, a squadron of Pz IV Hs, a SdKfz 231 recce half track, a Hanomag with a squad of Panzergrenadiers, a supply truck and of course a Panther. My opponent (let's call him Rostmirov) had a more balanced and very resilient force of T34s, a platoon of infantry, a Zis 2 A/T gun, a field hospital and a couple of scout squads and a sniper.
We were playing the basic meeting engagement scenario (Attack/Defence), so Rostmirov won the recce battle and had the advantage in set up. I tended to be luckier with my die rolls getting my units onto the table, so had the advantage over Rostmirov's more piecemeal attack.
It was great to see in this game that many of the rules are now feeling far more intuitive. We were both mainly using either area fire or aimed fire with AP, and the process of shooting and morale checks etc flowed very smoothly. After my experience in the last game against Daniel, I was far more willing this time to try pinning enemy units with area fire, and made much better use of reserve fire. Rostmirov allowed himself to get drawn into a long-range firefight, in which my tanks had the advantage. The Panther in particular was devastating on the rare occasion it managed to get a clean shot at a T34. Rostmirov's Zis 2 gun played no part in the battle as I was able to keep it pinned.
There were two highlights to the game. In the first, Rostmirov drew a damage counter that had the random event of causing one of my infantry squads to run out of ammo. I only had one squad, which at the time was traversing the battlefield in its halftrack and hadn't fired a shot. We assumed the conversation in the halftrack went something like this:
Feldwebel: Right, Kameraden, we are getting close to the Bolshevik lines, so Hans will distribute the ammunition.
Hans: Sorry, what?
Feldwebel: Hand around the ammunition.
Hans: I told Wolfgang to get it.
Wolfgang: Bugger off - you did not!
Hans: I bloody did! Just before we got in the Hanomag I asked you to grab those ammo boxes.
Wolfgang: Oooh you liar!
Feldwebel: So just to clarify, nobody brought the ammo?
(General silence)
Feldwebel: Wunderbar.
(and so on - the squad quits the field to find some ammo, recriminations continuing).
The other highlight was a sort of Mexican standoff that occurred with both of us having a string of tanks on reserve fire. When Rostmirov activated one to interrupt one of my tanks firing, I activated another to fire at him, which he interrupted and so on. The upshot, thanks to superior German tank guns and some luck, was three burning T34s. When Rostmirov threw in the towel, he had lost all his antitank capability and I had only lost my armoured car (and that squad that wandered off the battlefield). However, thanks to the great resilience of the Russians we were actually equal as far as the Battle Rating was concerned, both being on 10 BR.
This was a thoroughly enjoyable game, fought to completion in exactly 2 hours and demonstrating just how well BGK can work at school. In general, we will play 250 point games in the time available after school. As is obvious from the photos, the next priority is to work on terrain boards!
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