Tuesday, December 10, 2013

Dead Man's Hand

Oh good! Something else shiny to spend money on!

Lots happening in the Duchy at the moment. I've been prepping loads of figures ready for the Painting Challenge, but also busily building some terrain for Dead Man's Hand. Yep, a new game.

Dead Man's Hand started catching on with the club at school in the last few weeks of term, and predictably I ran amok with the credit card and bought loads of the thoroughly brilliant 4-Ground buildings. Don't tell the Duchess. I really like the idea of making a town that all the action will take place in, particularly once campaign rules come out at the start of next year with the Legend of Dead Man's Hand expansion.

So, after a trip to Bunnings I prepared a 90cmx90cm board, screwing on battens on each edge to stop the board warping and help it weigh a ton. A nice thing about the 4-Ground buildings (love 'em!) is that they have a limited number of standardised bases, so by gluing bases and boardwalks in place I can store the buildings separately and move them around a bit for some variety.

With the bases glued down I used Das to cover the screws, and add a bit of texture to the board, then painted the lot with Dulux Cookie Dough. I adopted an unsophisticated but effective approach to texture by chucking a few handfuls of sand into the paint, and having a tin of dirt on hand to dip my brush in as I was painting.

Next I gave the whole thing a wash with very diluted raw umber, and since the last photo I've sprayed it over with some light sand to bring the colours together.

I've still got a couple of buildings to put together, but when Comrade Antonius visited yesterday we put on the soundtrack to The Good, The Bad and the Ugly, got out some unpainted figures, and had a game of Dead Man's Hand. If you haven't played it yet, it's a doozy. Very simple, very fun and with loads of character. It has certainly had me doing some serious 'research' by watching a host of Westerns. Yee Haw!


  1. Nooo!!! Yet another abandonment of projects looking likely...!!! This is great, BTW - love it ;)

  2. You seems to end up with a mighty fine wild west town !

    The rules seems very interesting, but I have a hard time with all the stuf on the gaming table, like the playing cards to keep track of the activations...one of the things that made me not to get in to this game to, and still I already have a bunch of painted minis and a old western town in the store...

    Will follow your project with greate interest.

    Best regards Michael

  3. I like the modular-but-not-modular baseboard. My bank is glad there wasn't all this MDF malarkey about when I was into the wild west a few years ago.

  4. Ah the dreaded mission creep - best of luck Boss.

  5. That look awesome Dux. You should turn your hands to ancients! ; )

  6. Wonderful looking terrain. The simple act of placing the buildings at an angle creates an interesting pattern.


  7. That is a wickedly cool little settup! Great work - you make it sound soooo easy. ;)

    Nice hat btw.

  8. Great work, you seem to have knocked that lot up in a flash!

  9. Looks very cool. The challenge might make a few gamers consider shoot out games.

  10. Very cool my friend! Fast progress indeed :-)

    I think you need a "Boot Hill" cemetery in the corner! I'll make it for you. The problem will be the base sitting flat if you textured the corner?

  11. An excellent start. Good subject for the challenge.


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